Bringing Ideas to Life Through Interactive Creations
At Kea Interactive, my goal is to develop addictive simulation games and pixel art indie titles. Currently, I’m working on three games: Mobile Phone Shop Simulator, Luna's Journey, and The Tale of Blackwood. I've been developing games and apps since 2020, but I've always felt, even since childhood, that I was meant to create something in this field, and I’ve recently decided to pursue it as a part-time job, dedicating both time and resources to it.
I realized this work was truly meaningful to me when I saw my friends playing my first mobile game, Sushi Jump (which was removed from Google Play as I wasn’t active on my account). They genuinely enjoyed it, and their reactions were heartwarming. I felt a similar sense of fulfillment when I designed and coded a website for my girlfriend. These experiences made me understand that creating interactive media—whether functional or simply for fun—and seeing it bring value to people’s lives brings me joy.
At Kea Interactive, that’s precisely what I strive to achieve. I hope that my thoughts and projects will inspire others who are seeking their own path. In future posts, I plan to write about indie developers and artists who have influenced me. Until then, see you soon!